超级刻晴云璃大王
Fun fact: When transformative reactions were buffed in 5.2, the environmental DMG dealt by electrified water was also buffed, because it uses the same multiplier as Electro-Charged.
[HomDGCat] #GI
homdgcat.wiki/gi/future
• There are a total of 5 challenges, each 25 floors. Complete each floor within 30s to proceed to the next floor.
• Complete Floor 19 to obtain the Prismatic badge.
• If a friend completed Floor 19, you will receive a Friend Buff: Max HP, ATK and DEF increases by 25% and Elemental Mastery increases by 200.
• Starting from Floor 20, enemy HP can exceed 10 million.
Awaken, Sanctuary of Night-Draped Spirits
When a character is in the Nightsoul's Blessing state, their DMG will be increased by 150%. When the attacks of an active character in the Nightsoul's Blessing state hit an opponent, a shockwave will be unleashed at the opponent's position that deals AoE Pyro DMG. This effect can be triggered up to once every 3s.
Traverse, Realm of Sudden Change
Melt and Vaporize DMG increased by 60%. When a character triggers Melt, Vaporize, or Frozen on an opponent, your own party members have their ATK increased by 50% for 6s. Max 3 stacks.
Ascend, Domain of Whirling Gales
Swirl DMG increased by 100%. When a character triggers Swirl, the DMG dealt by that character is increased by 120% and their Elemental Mastery is increased by 400 for 6s.
Unburden, Source of Vengeful Spite
When a character receives healing, ATK is increased by 100% for 8s. When a character obtains Bond of Life, ATK is increased by 100% for 12s. After a character in your party defeats an opponent, the current active character in your party is granted a Bond of Life worth 40% of their Max HP. This effect can be triggered once every 5s.
Resonate, Land of Concordant Heroes
After a nearby party member triggers a Nightsoul Burst, all nearby party members' Max HP, ATK, and DEF are increased by 65% and their Elemental Mastery is increased by 500 for 12s. Max 3 stacks. Each stack's duration is counted independently.
#妮可少女 #原神
homdgcat.wiki/gi/future
• 共 5 座塔,每座塔 25 层,每层在 30s 内通关才能进入下一层
• 通关第 19 层可获得棱彩勋章
• 若有好友通关第 19 层,可获得助益:生命值、攻击力、防御力提升 25%,元素精通提高 200
• 从第 20 层起,敌方生命值可以超过 1000 万
苏醒,夜灵安寝之地
角色处于夜魂加持状态时,造成的伤害提升150%。 处于夜魂加持状态下的当前场上角色的攻击命中敌人时,将在敌人的位置释放冲击波,造成火元素范围伤害,此效果每3秒至多触发一次。
纵横,交加骤变之域
融化、蒸发反应造成的伤害提高60%。 角色对敌人触发融化、蒸发或冻结反应时,队伍中自己的角色的攻击力提升50%,持续6秒,此效果至多叠加3层。
登临,狂风环绕之所
扩散反应造成的伤害提升1200%。 角色触发扩散反应时,将使该角色造成的伤害提升120%、元素精通提升400点,此效果持续6秒。
突入,怨仇郁结之源
角色受到治疗时,攻击力提升100%,持续8秒;角色获得生命之契时,攻击力提升100%,持续12秒。 队伍中自己的角色击败敌人后,将为队伍中当前场上自己的角色赋予其生命值上限40%的生命之契,此效果每5秒至多触发一次。
激荡,英魂集萃之境
队伍中附近的角色触发「夜魂迸发」后,附近队伍中所有角色的生命值上限提升65%、攻击力提升65%、防御力提升65%、元素精通提升500点,此效果持续20秒,至多叠加3层,每层持续时间独立计算。
[HomDGCat] #GI
Abyss Phase 1 (5.4 first half + 5.4 second half)
• Mizuki, Wriothesley, Venti(?)
Abyss Phase 2 (5.4 second half + 5.5 first half)
• Xianyun, Furina
• F11 Electro DMG Bonus: Iansan/Varesa?